
package com.idealighter.game.games.orderma.message;

import com.baidu.bjf.remoting.protobuf.annotation.Protobuf;

import com.idealighter.game.core.annotation.ResMsg;
import com.idealighter.game.message.core.ResMessage;

import lombok.Data;

/**
 * 玩家抢牌结果 .
 *
 */
@ResMsg(524233)
@Data
public class ResGrabedMsg implements ResMessage {
  @Protobuf(order = 1)
  private int id = 524233;
  // 碰:1,直杠:2,胡:3,面下杠:4,暗杠:5,其他:过
  @Protobuf(order = 2)
  private int type;
  // 碰杠胡的麻将
  @Protobuf(order = 3)
  private int mj;
  // 座位顺序
  @Protobuf(order = 4)
  private int order;
  // 退桌玩家id
  @Protobuf(order = 5)
  private long playerId;
  // 下一个出牌order
  @Protobuf(order = 6)
  private int nextOrder;
  // 下一个出牌playerId
  @Protobuf(order = 7)
  private long nextPlayerId;
}
